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− | ==== §9.3 | + | ==== §9.3 Crafting ==== |
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When your active task requires Crafting experience, you may… | When your active task requires Crafting experience, you may… | ||
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Crystal keys may be assembled whenever. | Crystal keys may be assembled whenever. | ||
− | ==== §9. | + | ==== §9.4 Dungeoneering ==== |
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− | ===== §9. | + | ===== §9.4.1 Training in Daemonheim ===== |
When training Dungeoneering in the depths of Daemonheim, you may... | When training Dungeoneering in the depths of Daemonheim, you may... | ||
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</ol> | </ol> | ||
− | ===== §9. | + | ===== §9.4.2 Obtaining Dungeoneering tokens ===== |
When you are obtaining Dungeoneering tokens, you may... | When you are obtaining Dungeoneering tokens, you may... | ||
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</ol> | </ol> | ||
− | ==== §9. | + | ==== §9.5 Farming ==== |
The Farming skill is considered a passive skill. Therefore, earning Farming experience is allowed whenever. You may utilise any seeds you have the Farming level to plant, even if the seed yields experience in skills other than Farming, unless doing so would conflict with §1, a). | The Farming skill is considered a passive skill. Therefore, earning Farming experience is allowed whenever. You may utilise any seeds you have the Farming level to plant, even if the seed yields experience in skills other than Farming, unless doing so would conflict with §1, a). | ||
− | ===== §9. | + | ===== §9.5.1 The Player-owned Farm(s) ===== |
The tutorial for the Player-owned Farm as well as all pens for both farms have active tasks. The farms can be utilised to the extent you have completed these tasks. You may… | The tutorial for the Player-owned Farm as well as all pens for both farms have active tasks. The farms can be utilised to the extent you have completed these tasks. You may… | ||
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</ol> | </ol> | ||
− | ==== §9. | + | ==== §9.6 Fishing ==== |
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Fish can be caught when... | Fish can be caught when... | ||
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</ol> | </ol> | ||
− | + | ==== §9.7 Herblore ==== | |
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When your active task requires Herblore experience, or you are making potions according to an unlock, you may... | When your active task requires Herblore experience, or you are making potions according to an unlock, you may... | ||
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</ol> | </ol> | ||
− | ==== §9. | + | ==== §9.8 Magic ==== |
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You are allowed to cast any spell whenever doing so is beneficial to your activities. | You are allowed to cast any spell whenever doing so is beneficial to your activities. | ||
− | ==== §9. | + | ==== §9.9 Prayer ==== |
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You are allowed to use bones and ashes for Prayer experience whenever you see fit, however you see fit. You may also freely hand in daily challenges for Prayer. | You are allowed to use bones and ashes for Prayer experience whenever you see fit, however you see fit. You may also freely hand in daily challenges for Prayer. | ||
− | ==== §9. | + | ==== §9.10 Runecrafting ==== |
If your active task requires runes, and regular currency shops are out of stock, or do not sell the runes you need, you are allowed to Runecraft them, assuming you have the level and essence to do so. | If your active task requires runes, and regular currency shops are out of stock, or do not sell the runes you need, you are allowed to Runecraft them, assuming you have the level and essence to do so. | ||
− | ==== §9. | + | ==== §9.11 Slayer ==== |
− | ===== §9. | + | ===== §9.11.1 Slayer log uniques ===== |
When you roll a task to "Register a total of X unique item(s) in the [Area] section of your Slayer collection log", you may… | When you roll a task to "Register a total of X unique item(s) in the [Area] section of your Slayer collection log", you may… | ||
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You MUST complete any assignment that can complete your task, regardless of other possible uniques. | You MUST complete any assignment that can complete your task, regardless of other possible uniques. | ||
− | ===== §9. | + | ===== §9.11.2 Viable assignments ===== |
When you are doing Slayer assignments to level up, obtain on-assignment uniques, or working on a task requiring Slayer points, you can do any assignment... | When you are doing Slayer assignments to level up, obtain on-assignment uniques, or working on a task requiring Slayer points, you can do any assignment... | ||
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Any assignment not in adherence with this must be skipped. This can be done using either Slayer points or skipping tasks with Turael or Spria, but it must be done. | Any assignment not in adherence with this must be skipped. This can be done using either Slayer points or skipping tasks with Turael or Spria, but it must be done. | ||
− | ===== §9. | + | ===== §9.11.3 Toggling Slayer monsters ===== |
You are allowed to toggle the option to be assigned Aquanites, Glacors, Muspahs, Nihils, Tormented demons and Nightmare creatures as Slayer assignments whenever you have the points. | You are allowed to toggle the option to be assigned Aquanites, Glacors, Muspahs, Nihils, Tormented demons and Nightmare creatures as Slayer assignments whenever you have the points. | ||
− | ===== §9. | + | ===== §9.11.4 Capturing souls ===== |
When you are hunting for a soul for a pokedex task, you are not allowed to complete slayer assignments. If you happen to have one for the creature you must obtain a soul from, it must be cancelled. | When you are hunting for a soul for a pokedex task, you are not allowed to complete slayer assignments. If you happen to have one for the creature you must obtain a soul from, it must be cancelled. | ||
− | ===== §9. | + | ===== §9.11.5 Use of Reaper assingments ===== |
Reaper assignments may... | Reaper assignments may... | ||
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</ol> | </ol> | ||
− | ==== §9. | + | ==== §9.12 Smithing ==== |
You are allowed to mine any ores necessary, when your active task requires you to smith an item or obtain Smithing experience. Regarding the Masterwork armour set, once you have completed the task to obtain it, you are allowed to gather and process resources for more glorious bars. These can be used to create new masterwork items, replace pieces of the set that have gone missing and as a one-off for cosmetic spikes for the Custom-fit, trimmed masterwork set. | You are allowed to mine any ores necessary, when your active task requires you to smith an item or obtain Smithing experience. Regarding the Masterwork armour set, once you have completed the task to obtain it, you are allowed to gather and process resources for more glorious bars. These can be used to create new masterwork items, replace pieces of the set that have gone missing and as a one-off for cosmetic spikes for the Custom-fit, trimmed masterwork set. | ||
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When Smithing in the Artisans' Workshop you may not complete ceremonial sword orders unless your task is to obtain one, until full completion of the blacksmith's outfit (excluding the helmet addon), since orders have a 1/100 (1/25 for perfect) chance to award a piece (see §2, c). | When Smithing in the Artisans' Workshop you may not complete ceremonial sword orders unless your task is to obtain one, until full completion of the blacksmith's outfit (excluding the helmet addon), since orders have a 1/100 (1/25 for perfect) chance to award a piece (see §2, c). | ||
− | ==== §9. | + | ==== §9.13 Summoning ==== |
When your active task requires Summoning experience, you may... | When your active task requires Summoning experience, you may... | ||
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</ol> | </ol> | ||
− | ==== §9. | + | ==== §9.14 Invention ==== |
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When training Invention for an active task requiring Invention experience, you may... | When training Invention for an active task requiring Invention experience, you may... | ||
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</ol> | </ol> | ||
− | ===== §9. | + | ===== §9.14.1 Use of Invention ===== |
Once you unlock Invention, you may… | Once you unlock Invention, you may… | ||
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<li>Research, create and use any Invention item you have the levels and materials for.</li> | <li>Research, create and use any Invention item you have the levels and materials for.</li> | ||
<li>Only siphon or disassemble Invention items, when your active task requires Invention experience.</li> | <li>Only siphon or disassemble Invention items, when your active task requires Invention experience.</li> | ||
+ | </ol> | ||
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+ | ==== §9.15 Woodcutting ==== | ||
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+ | When your active task requires Firemaking or Fletching experience, you... | ||
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+ | <ol style="list-style-type:lower-alpha"> | ||
+ | <li>Must use all logs you possess, excluding only teak, mahogany and elder logs. Once these supplies have been exhausted, you may cut any trees that you have the relevant Firemaking or Fletching level to process.</li> | ||
</ol> | </ol> | ||