Editing Rules

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 249: Line 249:
 
</ol>
 
</ol>
  
==== §9.3 Construction ====
+
==== §9.3 Crafting ====
 
 
When your active task requires Construction experience...
 
<ol style="list-style-type:lower-alpha">
 
<li>You may turn any type of log in your possession into planks.</li>
 
<li>Provided you have already exhausted all logs/planks of that type in your possession, you may chop any type of log you have the Construction level to process.</li>
 
</ol>
 
 
 
==== §9.4 Cooking ====
 
 
 
There are no special rules or exceptions for this skill at present, outside of its associated unlocks.
 
 
 
==== §9.5 Crafting ====
 
  
 
When your active task requires Crafting experience, you may…
 
When your active task requires Crafting experience, you may…
Line 272: Line 260:
 
Crystal keys may be assembled whenever.
 
Crystal keys may be assembled whenever.
  
==== §9.6 Divination ====
+
==== §9.4 Dungeoneering ====
 
 
There are no special rules or exceptions for this skill at present, outside of its associated unlocks.
 
 
 
==== §9.7 Dungeoneering ====
 
  
===== §9.7.1 Training in Daemonheim =====
+
===== §9.4.1 Training in Daemonheim =====
  
 
When training Dungeoneering in the depths of Daemonheim, you may...
 
When training Dungeoneering in the depths of Daemonheim, you may...
Line 289: Line 273:
 
</ol>
 
</ol>
  
===== §9.7.2 Obtaining Dungeoneering tokens =====
+
===== §9.4.2 Obtaining Dungeoneering tokens =====
  
 
When you are obtaining Dungeoneering tokens, you may...
 
When you are obtaining Dungeoneering tokens, you may...
Line 299: Line 283:
 
</ol>
 
</ol>
  
==== §9.8 Farming ====
+
==== §9.5 Farming ====
  
 
The Farming skill is considered a passive skill. Therefore, earning Farming experience is allowed whenever. You may utilise any seeds you have the Farming level to plant, even if the seed yields experience in skills other than Farming, unless doing so would conflict with §1, a).
 
The Farming skill is considered a passive skill. Therefore, earning Farming experience is allowed whenever. You may utilise any seeds you have the Farming level to plant, even if the seed yields experience in skills other than Farming, unless doing so would conflict with §1, a).
  
===== §9.8.1 The Player-owned Farm(s) =====
+
===== §9.5.1 The Player-owned Farm(s) =====
  
 
The tutorial for the Player-owned Farm as well as all pens for both farms have active tasks. The farms can be utilised to the extent you have completed these tasks. You may…
 
The tutorial for the Player-owned Farm as well as all pens for both farms have active tasks. The farms can be utilised to the extent you have completed these tasks. You may…
Line 313: Line 297:
 
</ol>
 
</ol>
  
==== §9.9 Firemaking ====
+
==== §9.6 Fishing ====
 
 
When your active task requires Firemaking experience...
 
 
 
<ol style="list-style-type:lower-alpha">
 
<li>You may burn any type of log in your possession.</li>
 
<li>Provided you have already exhausted all logs of that type in your possession, you may chop any type of log you have the Firemaking level to burn.</li>
 
</ol>
 
 
 
==== §9.10 Fishing ====
 
  
 
Fish can be caught when...
 
Fish can be caught when...
Line 331: Line 306:
 
</ol>
 
</ol>
  
 
+
==== §9.7 Herblore ====
==== §9.11 Fletching ====
 
 
 
When your active task requires Fletching experience...
 
 
 
<ol style="list-style-type:lower-alpha">
 
<li>You may fletch any type of log in your possession.</li>
 
<li>Provided you have already exhausted all logs of that type in your possession, you may chop any type of log you have the Fletching level to process.</li>
 
</ol>
 
 
 
==== §9.12 Herblore ====
 
  
 
When your active task requires Herblore experience, or you are making potions according to an unlock, you may...
 
When your active task requires Herblore experience, or you are making potions according to an unlock, you may...
Line 350: Line 315:
 
</ol>
 
</ol>
  
==== §9.13 Hunter ====
+
==== §9.8 Magic ====
 
 
There are no special rules or exceptions for this skill at present, outside of its associated unlocks.
 
 
 
==== §9.14 Magic ====
 
  
 
You are allowed to cast any spell whenever doing so is beneficial to your activities.
 
You are allowed to cast any spell whenever doing so is beneficial to your activities.
  
==== §9.15 Necromancy ====
+
==== §9.9 Prayer ====
 
 
There are no special rules or exceptions for this skill at present, as it does not yet exist.
 
 
 
==== §9.16 Prayer ====
 
  
 
You are allowed to use bones and ashes for Prayer experience whenever you see fit, however you see fit. You may also freely hand in daily challenges for Prayer.
 
You are allowed to use bones and ashes for Prayer experience whenever you see fit, however you see fit. You may also freely hand in daily challenges for Prayer.
  
==== §9.17 Runecrafting ====
+
==== §9.10 Runecrafting ====
  
 
If your active task requires runes, and regular currency shops are out of stock, or do not sell the runes you need, you are allowed to Runecraft them, assuming you have the level and essence to do so.
 
If your active task requires runes, and regular currency shops are out of stock, or do not sell the runes you need, you are allowed to Runecraft them, assuming you have the level and essence to do so.
  
==== §9.18 Slayer ====
+
==== §9.11 Slayer ====
  
===== §9.18.1 Slayer log uniques =====
+
===== §9.11.1 Slayer log uniques =====
  
 
When you roll a task to "Register a total of X unique item(s) in the [Area] section of your Slayer collection log", you may…
 
When you roll a task to "Register a total of X unique item(s) in the [Area] section of your Slayer collection log", you may…
Line 384: Line 341:
 
You MUST complete any assignment that can complete your task, regardless of other possible uniques.
 
You MUST complete any assignment that can complete your task, regardless of other possible uniques.
  
===== §9.18.2 Viable assignments =====
+
===== §9.11.2 Viable assignments =====
  
 
When you are doing Slayer assignments to level up, obtain on-assignment uniques, or working on a task requiring Slayer points, you can do any assignment...
 
When you are doing Slayer assignments to level up, obtain on-assignment uniques, or working on a task requiring Slayer points, you can do any assignment...
Line 402: Line 359:
 
Any assignment not in adherence with this must be skipped. This can be done using either Slayer points or skipping tasks with Turael or Spria, but it must be done.
 
Any assignment not in adherence with this must be skipped. This can be done using either Slayer points or skipping tasks with Turael or Spria, but it must be done.
  
===== §9.18.3 Toggling Slayer monsters =====
+
===== §9.11.3 Toggling Slayer monsters =====
  
 
You are allowed to toggle the option to be assigned Aquanites, Glacors, Muspahs, Nihils, Tormented demons and Nightmare creatures as Slayer assignments whenever you have the points.
 
You are allowed to toggle the option to be assigned Aquanites, Glacors, Muspahs, Nihils, Tormented demons and Nightmare creatures as Slayer assignments whenever you have the points.
  
===== §9.18.4 Capturing souls =====
+
===== §9.11.4 Capturing souls =====
  
 
When you are hunting for a soul for a pokedex task, you are not allowed to complete slayer assignments. If you happen to have one for the creature you must obtain a soul from, it must be cancelled.
 
When you are hunting for a soul for a pokedex task, you are not allowed to complete slayer assignments. If you happen to have one for the creature you must obtain a soul from, it must be cancelled.
  
===== §9.18.5 Use of Reaper assingments =====
+
===== §9.11.5 Use of Reaper assingments =====
  
 
Reaper assignments may...
 
Reaper assignments may...
Line 422: Line 379:
 
</ol>
 
</ol>
  
==== §9.19 Smithing ====
+
==== §9.12 Smithing ====
  
 
You are allowed to mine any ores necessary, when your active task requires you to smith an item or obtain Smithing experience. Regarding the Masterwork armour set, once you have completed the task to obtain it, you are allowed to gather and process resources for more glorious bars. These can be used to create new masterwork items, replace pieces of the set that have gone missing and as a one-off for cosmetic spikes for the Custom-fit, trimmed masterwork set.
 
You are allowed to mine any ores necessary, when your active task requires you to smith an item or obtain Smithing experience. Regarding the Masterwork armour set, once you have completed the task to obtain it, you are allowed to gather and process resources for more glorious bars. These can be used to create new masterwork items, replace pieces of the set that have gone missing and as a one-off for cosmetic spikes for the Custom-fit, trimmed masterwork set.
Line 428: Line 385:
 
When Smithing in the Artisans' Workshop you may not complete ceremonial sword orders unless your task is to obtain one, until full completion of the blacksmith's outfit (excluding the helmet addon), since orders have a 1/100 (1/25 for perfect) chance to award a piece (see §2, c).
 
When Smithing in the Artisans' Workshop you may not complete ceremonial sword orders unless your task is to obtain one, until full completion of the blacksmith's outfit (excluding the helmet addon), since orders have a 1/100 (1/25 for perfect) chance to award a piece (see §2, c).
  
==== §9.20 Summoning ====
+
==== §9.13 Summoning ====
  
 
When your active task requires Summoning experience, you may...
 
When your active task requires Summoning experience, you may...
Line 436: Line 393:
 
</ol>
 
</ol>
  
==== §9.21 Thieving ====
+
==== §9.14 Invention ====
 
 
There are no special rules or exceptions for this skill at present, outside of its associated unlocks.
 
 
 
==== §9.22 Woodcutting ====
 
 
 
There are no special rules or exceptions for this skill at present, outside of its associated unlocks.
 
 
 
==== §9.23 Invention ====
 
  
 
When training Invention for an active task requiring Invention experience, you may...
 
When training Invention for an active task requiring Invention experience, you may...
Line 454: Line 403:
 
</ol>
 
</ol>
  
===== §9.23.1 Use of Invention =====
+
===== §9.14.1 Use of Invention =====
  
 
Once you unlock Invention, you may…
 
Once you unlock Invention, you may…
Line 462: Line 411:
 
<li>Research, create and use any Invention item you have the levels and materials for.</li>
 
<li>Research, create and use any Invention item you have the levels and materials for.</li>
 
<li>Only siphon or disassemble Invention items, when your active task requires Invention experience.</li>
 
<li>Only siphon or disassemble Invention items, when your active task requires Invention experience.</li>
 +
</ol>
 +
 +
==== §9.15 Woodcutting ====
 +
 +
When your active task requires Firemaking or Fletching experience, you...
 +
 +
<ol style="list-style-type:lower-alpha">
 +
<li>Must use all logs you possess, excluding only teak, mahogany and elder logs. Once these supplies have been exhausted, you may cut any trees that you have the relevant Firemaking or Fletching level to process.</li>
 
</ol>
 
</ol>
  

Please note that all contributions to Taskman Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see Taskman Wiki:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)