Editing Register a total of X unique items in the Kerapac section of your Boss collection log

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== Tips and Tricks ==
 
== Tips and Tricks ==
  
=== Phases 1-3 (Normal Mode) ===
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=== Phases 1-3 ===
  
 
Phases 1 through 3 each start with Kerapac at full health and end when he is pushed to 50,000 hitpoints. Kerapac will go through a set of special attacks in order with normal magic auto attack between, repeating until the phase is pushed. The attach order is as follows:
 
Phases 1 through 3 each start with Kerapac at full health and end when he is pushed to 50,000 hitpoints. Kerapac will go through a set of special attacks in order with normal magic auto attack between, repeating until the phase is pushed. The attach order is as follows:
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When warp time is used, it saves your current position, life points, prayer points, and adrenaline. If you wait 10 seconds, all 4 of these will be restored to their saved values. Note that this can cause your hit points and prayer to drop if you eat or use a potion after using warp time. It can also reset some buff, debuffs, and ability cooldowns. If, however, you attempt to use warp time a second time before the 10 seconds is up, you will be returned to your previous position, but your stats will not be changed. The cooldown for warp time is roughly 30 seconds.
 
When warp time is used, it saves your current position, life points, prayer points, and adrenaline. If you wait 10 seconds, all 4 of these will be restored to their saved values. Note that this can cause your hit points and prayer to drop if you eat or use a potion after using warp time. It can also reset some buff, debuffs, and ability cooldowns. If, however, you attempt to use warp time a second time before the 10 seconds is up, you will be returned to your previous position, but your stats will not be changed. The cooldown for warp time is roughly 30 seconds.
  
=== Phase 4 (Normal Mode) ===
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=== Phase 4 ===
  
 
Kerapac partially heals in this phase and begins only using magic auto attacks; however, every attack adds more stacks of Kerapac's Fury to him. These stack increase his damage output and reduce the effectiveness of protect/deflect prayers/curses. The stacks max out at 200 after 19 auto attacks, causing Kerapac to do triple damage and prayers to have half effectiveness. A simple method of surviving this phase is to use warp time early in the phase with high adrenaline to use devotion, and then when the 10 seconds end, use devotion again.
 
Kerapac partially heals in this phase and begins only using magic auto attacks; however, every attack adds more stacks of Kerapac's Fury to him. These stack increase his damage output and reduce the effectiveness of protect/deflect prayers/curses. The stacks max out at 200 after 19 auto attacks, causing Kerapac to do triple damage and prayers to have half effectiveness. A simple method of surviving this phase is to use warp time early in the phase with high adrenaline to use devotion, and then when the 10 seconds end, use devotion again.

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